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Rules - Kickball

General Information

  1. The WAKA Rules will be used with Tulane University modifications.
  2. Participants are subject to all of the policies and procedures in the Intramural Handbook.
  3. Games will consist of 2 teams, 10 players per team.
    1. Co-rec teams must have 5 women on the field and in the lineup at all times for a full team.
    2. Games may start with 8 players; Co-Rec 4 women must be on the field at all times.

Equipment

  1. All participants should wear proper recreational attire.  This includes t-shirts, gym shorts, wind or sweat pants, and athletic closed toe shoes.
  2. Jewelry shall not be worn.
  3. Sunglasses and hat are allowed in the outfield
  4. Any hard braces must be covered and padded.
  5. Participants wearing casts are prohibited from intramural play.
  6. The final determination regarding legal equipment will be made by the Intramural Supervisor present at the game.
  7. Rubber cleats not exceeding ½ inch may be worn.  Metal cleats are prohibited.

Time Regulations

  1. A game will consist of 7 innings or 55 minutes, whichever comes first.
  2. The first team name listed on the schedule will be the home team; the second team name listed on the schedule will be the visiting team. Visiting team bats first.
  3. If the score is tied at the end of 7 innings there will be a maximum of 2 extra innings, if time has not expired. If the score is still tied after the extra inning a tie will be ruled. Playoff games will not end in a tie; extra innings will be played until a team wins.
  4. A new inning will not be started after 50 minutes.
  5. A started inning will be finished even if time has expired.
  6. If a game is more than half completed and is called due to weather conditions the game is considered complete.  The team that is currently winning will be awarded a win.

Field

  1. Bases are 60ft apart.
  2. Pitching mound is 40ft from home plate.
  3. Strike zone is 1ft on either side of home plate and 1ft high.

Scoring

  1. 10 Run Rule: A team may only score 10 runs an inning.  Once 10 runs are scored the inning is over and the offensive team will take the field regardless of the number of outs.
  2. Mercy Rule: A 15 run mercy rule will be in effect at the end of the third complete inning, and a 10 run mercy rule will be in effect after the fourth complete inning.
  3. There is no Mercy Rule in Playoffs.

Pitching/Catching

  1. No bounces, a pitch higher than 1ft from the bottom of the ball results in a ball.
  2. The pitcher must stay on the pitching strip until the ball is kicked.  Failure to do so results in a ball.
  3. The pitcher shall not “quick pitch” a kicker or unduly delay delivery after the kicker is ready.
  4. No fielder may field the ball in front of the pitcher other than the catcher. Failure to do so results in a ball.
  5. No player may advance forward of the 1st base to 3rd base diagonal until the ball is kicked.  Failure to do so results in a ball.
  6. The catcher must field directly behind the kicker and may not cross home plate nor be positioned forward of the kicker before the ball is kicked. Failure to do so results in a ball.
  7. Balls must be pitched by hand.

Kicking

  1. All kicks must be made by the leg or foot below the knee.
  2. All kicks must be made behind or at home plate. A kick in front of home plate results in a foul.
  3. The kicker may step on home plate.
  4. Bunting is allowed.

Running/Fielding

  1. Runners must stay within the baseline.
  2. Fielders must stay outside the baseline.
  3. Fielders trying to make an out base must have one foot on the base and must lean out of the baseline.
  4. Runners hindered by any fielders within the baseline, not making an active play for the ball, shall be safe for the base they are trying for.
  5. Neither leading off nor stealing a base is allowed.  Runner may leave the base only once the ball is kicked.
  6. A runner that is off their base prior to the ball being kicked is out.
  7. Sliding into the base is not allowed.  Any runner sliding into the base is out.
  8. Dodging the ball is allowed; a player’s feet may leave the ground to avoid being hit by the ball.
  9. Head shots are illegal (If a player ducks and this clearly is the reason for the player being hit above the shoulders, the player is out and the throw is considered legal). Head shots result in the runner getting the base they were trying for.
  10. Tag-ups:  After a ball is touched or caught a runner may tag the originating base before advance to the next base.  If the runner has not moved from the base before the ball being touched or caught the runner may advance to the next base without a tag-up.
  11. All ties go to the runner. Runners may over run first base.
  12. One base on an overthrow into foul territory. A runner may advance to the next base beyond what they were originally toward when the ball was thrown.
  13. Running past another runner is not allowed.  Any runner past by another runner is out.

Balls/Strikes/Fouls

  1. A count of four balls advances the runner to first base.
  2. A ball is:
    1. A pitch outside the strike zone not attempted to be kicked.
    2. A pitch that is bouncy.
    3. A pitcher that steps forward of the pitching rubber before that ball is kicked.
    4. A catcher that steps forward of the kicker or step forward of home plate.
    5. A fielder that steps forward of the first base and third base diagonal before the ball is kicked.
  3. Three strikes is an out.
  4. A strike is:
    1. A pitched ball in the strike zone that is not kicked.
    2. An attempted kick missed by the kicker inside or outside of the strike zone.
  5. Four fouls is an out.
  6. A foul is:
    1. Any kick landing out of bounds.
    2. Any kick landing inbounds, but travels out of bound on its own power prior to crossing first or third base.
    3. A kick in front of home plate.
    4. A kicked ball that is kicked or touched more than once in foul territory or stopped by the kicker in foul territory.
    5. A kick made above the knee.
    6. A kicked ball touched in flight by a fielder in foul territory that is not caught.

Outs

  1. Three outs complete the teams’ inning.
  2. An out is:
    1. Three strikes or four fouls for a kicker.
    2. A runner who is touched by the ball who is not on base while the ball is in play.
    3. A ball fair or foul that is caught.
    4. A ball tag at the base to which the runner is not forced to run.
    5. A runner off their base prior to the ball being kicked.

Dead Balls:

  1. A fair ball that hits an object in the field of play.  Ground rule double, triple or homerun will apply.
  2. A foul ball that hits an object in foul territory.
  3. An over thrown ball that hits an object.
  4. A pitched ball that hits the kicker.
  5. A ball that hits a team member not on the field of play. Batter receives the base and one.
  6. Once the referee calls time.
  7. During a play where the ball is popped or becomes deflated.